QotD Roger Mandel

August 25, 2007

“Quite broadly, I think of the fine arts as a method by which humans ask the big questions not necessarily knowing the answers, whereas design enables people to create answers quite concretely. A strength of RISD (Rhode Island School of Design)’s balanced curriculum is that the fine artists help the designers consider the big unanswereable questions as they work on their chairs and buildings, while the designers inform the fine artists about how to make their ineffable expressions tangible. Art’s about more than being creative, it’s about developing a system of thought, by which you can solve complex problems to improve aspects of the world’s concerns. More concretely, proportion, functionality, texture, and surface beauty are broad design attributes anyone should learn because they enrich visual literacy and acuity. Art education without elements of design is not useful in the end–which is why art teachers have had a hard time justifying to boards of education and parents that the visual arts are important in the curriculum.”

ht I.D. magazine, September/October 2007

How would you rewrite this paragraph if one replaced “fine arts” with “sciences”? Talk amongst yourselves. MK

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5 essentials for your grad school survival kit

August 23, 2007

Calvin CoolidgeWelcome back all. I hope your past few months were productive and restful. I had a blast.

When I was thinking about easing back into the blogging thing, I thought it good to return to first principles. And what could be more first principlish than a set of fives–the first five things a grad student should add to her psycho-social-survival kit as she walks through those ivy-covered doors. So here goes… Read the rest of this entry »